Implementing video editing suites with windows azure
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Sounds like homework to me.
I’m not sure about video editing in the cloud, as these application suites tend to be very graphically focused, and bound to desktop computers (although there are some exceptions to this rule).
Azure can support the film industry in two main ways:
- Rendering video animations (for example) by distributing rendering tasks out to a grid of computers. This work tends to be required in bursts, so being able to switch on/off a large number of computers in the cloud reduces the capital cost. Read about Pixar’s RenderMan on Azure
- Windows Azure Media Services provides video encoding and delivery services, which makes it easy to distrubute and protect video content across a large number of devices (like iPhone, XBox, Flash etc..) and geographically (i.e. cached around the world).
What could also be suitable for your scenario is Blob Storage. A low cost, high availability file storage system. You could upload video content in one part of the world, which could then be made available to other team members in another part of the world.
